Difference between revisions of "Rarity Colours"

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m (Protected "Rarity Colours" ([Edit=⧼protect-level-chiefeditor⧽] (indefinite) [Move=⧼protect-level-chiefeditor⧽] (indefinite)))
 
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Item rarity is measure used for clasification of items. It represents the probability of obtaining an item after buying a specific pack from [[Cubit Store]]. It does not depend on the supply and demand of the item in the community. Any craftable or minable item or block is directly defined as "common". Almost all blocks in the game are generally defined as common. All in game, obtainable items and blocks are shown under [http://www.cubiccastles.com/recipes.php Recipes] tab, in main [https://www.cubiccastles.com Cubic Castles Website]. One may use the basic color code/key to check rarity of an item. Color code/key is given below:   
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Item rarity is a measure used for classification of items.
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If an item is available in a [[Cubit Store]] pack, its rarity represents the probability of obtaining it.
  
  
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* '''Uncommon'''
 
* '''Uncommon'''
!style="color:#AAF; background-color:white;width:100px;" |'''Blue'''
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!style="color:#AAF; background-color:white;width:100px;" |'''Blue (#AAF)'''
 
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''Note: Rarity is not a direct measure of item prices. It is just an influencing factor for pricing.''
 
 
''Note: Rarity is also not a direct measure of item prices. It is just an influencing factor for pricing. Prices are mainly set by players opinion about certain items as well as supply and demand of the item in the game community.''
 

Latest revision as of 16:45, 16 February 2018

Item rarity is a measure used for classification of items.

If an item is available in a Cubit Store pack, its rarity represents the probability of obtaining it.


Item Rarity Color Key
  • Common
Grey
  • Uncommon
Blue (#AAF)
  • Rare
Green
  • Very Rare
Red
  • Wondrous
Gold
  • Quest/Event
Orange


Note: Rarity is not a direct measure of item prices. It is just an influencing factor for pricing.