Difference between revisions of "Perks"
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− | [[File: | + | [[File:PerkWindow.png|thumb|'''Perk Choice Window''']] |
− | + | [[File:PerkPopup.png|thumb|'''Perk Popup''']] | |
− | + | [[Perks]] are bonuses and enhancements for our [[Qbees]]. | |
− | == Perks List == | + | They include [[Cubit Store]] discounts, faster movement, higher jumps, and even the ability to use advanced [[Crafting]] tools. If you're planning to stay for a little while, you better grab some of them... if not all! |
+ | |||
+ | |||
+ | Upon each [[Levels|Level]]-up, we can choose one perk from a selection of three. The selection itself will depend on what perks are already owned. | ||
+ | |||
+ | There are three perk categories: | ||
+ | |||
+ | |||
+ | '''Basic Perks:''' | ||
+ | These are the essential perks that are needed to access all of the game features. They take priority in the perk selection window and will always show up unless already owned. However, due to the fact the selection only holds three perks, it's up to the luck which ones we get. After most of the basic perks have been chosen, the selection window starts to offer advanced perks. | ||
+ | |||
+ | |||
+ | '''Advanced Perks:''' | ||
+ | These are the non-essential perks that enhance the gameplay. As we obtain more and more advanced perks, the higher the chance of getting an expert perk in the selection window. | ||
+ | |||
+ | |||
+ | '''Expert Perks:''' | ||
+ | These perks are based on bonuses and vanity that are meant for high-level players. | ||
+ | |||
+ | |||
+ | |||
+ | == Basic Perks == | ||
+ | These are essential perks that will be offered unless already owned: | ||
+ | |||
+ | *Carpenter - Level 1, 2, 3 | ||
+ | *Hammer Time - Level 1, 2 | ||
+ | *Geologist - Level 1 | ||
+ | *Engineer - Level 1, 2 | ||
+ | *Mason - Level 1 | ||
+ | *Packrat - Level 1 | ||
+ | *Emo - Level 1 | ||
+ | |||
+ | |||
+ | == Perk List == | ||
{| | {| | ||
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*Perk Level 2: You can mine blocks 75% faster! | *Perk Level 2: You can mine blocks 75% faster! | ||
|} | |} | ||
+ | |||
== Notes == | == Notes == | ||
* Some perks can be Enabled/Disabled. | * Some perks can be Enabled/Disabled. |
Revision as of 16:22, 26 June 2016
Perks are bonuses and enhancements for our Qbees.
They include Cubit Store discounts, faster movement, higher jumps, and even the ability to use advanced Crafting tools. If you're planning to stay for a little while, you better grab some of them... if not all!
Upon each Level-up, we can choose one perk from a selection of three. The selection itself will depend on what perks are already owned.
There are three perk categories:
Basic Perks:
These are the essential perks that are needed to access all of the game features. They take priority in the perk selection window and will always show up unless already owned. However, due to the fact the selection only holds three perks, it's up to the luck which ones we get. After most of the basic perks have been chosen, the selection window starts to offer advanced perks.
Advanced Perks:
These are the non-essential perks that enhance the gameplay. As we obtain more and more advanced perks, the higher the chance of getting an expert perk in the selection window.
Expert Perks:
These perks are based on bonuses and vanity that are meant for high-level players.
Basic Perks
These are essential perks that will be offered unless already owned:
- Carpenter - Level 1, 2, 3
- Hammer Time - Level 1, 2
- Geologist - Level 1
- Engineer - Level 1, 2
- Mason - Level 1
- Packrat - Level 1
- Emo - Level 1
Perk List
Carpenter | |
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Hammer Time | |
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Chemist | |
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Geologist | |
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Engineer | |
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Mason | |
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Fashionista | |
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Packrat | |
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Speed Demon | |
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You can Enable/Disable this perk |
Jumpman | |
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You can Enable/Disable this perk |
Brawny | |
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You can Enable/Disable this perk |
Merchant | |
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|
Attractor | |
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You can Enable/Disable this perk |
Health | |
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You can Enable/Disable this perk |
Craftmaster | |
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Lucky | |
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Spindizzy | |
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You can Enable/Disable this perk |
Mad Hatter | |
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Super XP | |
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Faster Mining | |
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|
Notes
- Some perks can be Enabled/Disabled.