Difference between revisions of "Cash Register"

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m (Changed protection level for "Cash Register" ([Edit=⧼protect-level-chiefeditor⧽] (indefinite) [Move=⧼protect-level-chiefeditor⧽] (indefinite)))
 
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<p style="padding-left:15px; padding-right:15px; text-align:center;"> '''Cubit Store:''' </p>
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<p style="padding-left:15px; padding-right:15px; text-align:center;"> '''Available in:''' </p>
<p style="padding-left:15px; padding-right:15px; padding-bottom:5px; text-align:center;"> 500 [[File:Cubit.png|link=]] </p>
 
 
 
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<p style="padding-left:15px; padding-right:15px; text-align:center;"> '''Also available in:''' </p>
 
 
<p style="padding-left:15px; padding-right:15px; padding-bottom:5px; text-align:center;"> [[Crafting]] </p>
 
<p style="padding-left:15px; padding-right:15px; padding-bottom:5px; text-align:center;"> [[Crafting]] </p>
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<p style="padding-left:15px; padding-right:15px; padding-bottom:5px; text-align:center;"> [[Cubit Store]] </p>
  
 
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#Owner places the register.
 
#Owner places the register.
 
#Any player can come up to the register and click its "Trade" popup.
 
#Any player can come up to the register and click its "Trade" popup.
#Both the owner and the player are then prompted to a trade window where they can put their [[Items]] and [[Cubits]] to exchange with.
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#Both the owner and the player are then prompted to a trade window where they can put their [[Items]] and [[Cubits]] [[File:Cubit.png|link=]] to exchange with.
 
#After everything is placed inside, both users will then need to accept the trade.
 
#After everything is placed inside, both users will then need to accept the trade.
 
#For safety purposes, both players are prompted to another confirmation screen that lists what items they'll be receiving.
 
#For safety purposes, both players are prompted to another confirmation screen that lists what items they'll be receiving.
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== How to obtain ==
 
== How to obtain ==
 +
*Can be purchased via the [[Cubit Store]]
  
*Bought from the [[Cubit Store]] for 500 [[Cubits]]
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*Crafting using the following recipe:
 
 
*Crafted using the following recipe:
 
  
  
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*The second confirmation window causes items to be held on hold by the server until both sides either accept, decline, or fail to choose in time.
 
*The second confirmation window causes items to be held on hold by the server until both sides either accept, decline, or fail to choose in time.
 
*Therefore if you accepted a trade but don't have any of the items/cubits (including yours), do not worry as it's a normal procedure. The other player doesn't have the items, the server does and they'll be returned to you accordingly.
 
*Therefore if you accepted a trade but don't have any of the items/cubits (including yours), do not worry as it's a normal procedure. The other player doesn't have the items, the server does and they'll be returned to you accordingly.
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*When dropped, its small 3D model will always face the default camera position upon entry.
  
  
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File:RegConfirm.jpg|'''Confirmation menu'''
 
File:RegConfirm.jpg|'''Confirmation menu'''
 
</gallery>
 
</gallery>
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__NOTOC__

Latest revision as of 06:15, 5 March 2020

Cash Register

CashRegister.png

Item type:

Block

Available in:

Crafting

Cubit Store

A Cash Register is one of the most important items in the game. Its whole purpose is to allow safe trading in between players.

It works like this:

  1. Owner places the register.
  2. Any player can come up to the register and click its "Trade" popup.
  3. Both the owner and the player are then prompted to a trade window where they can put their Items and Cubits Cubit.png to exchange with.
  4. After everything is placed inside, both users will then need to accept the trade.
  5. For safety purposes, both players are prompted to another confirmation screen that lists what items they'll be receiving.
  6. If everything seems right, both sides can accept the trade once again and receive their goods.


How to obtain

  • Crafting using the following recipe:


Screwdriver.png Workbench.png WhiteDye.png + Gizmo.png + StainlessSteelPlate.png + Spring.png = CashRegister.png
Screwdriver Workbench 1 4 2 6 1


Notes

  • Cash registers can only be used by the owner and one person at a time.
  • It cannot be used in between two people that don't own the register.
  • The trade window displays the name of the player you're trading with.
  • The second confirmation window causes items to be held on hold by the server until both sides either accept, decline, or fail to choose in time.
  • Therefore if you accepted a trade but don't have any of the items/cubits (including yours), do not worry as it's a normal procedure. The other player doesn't have the items, the server does and they'll be returned to you accordingly.
  • When dropped, its small 3D model will always face the default camera position upon entry.


Item preview

Register1.jpgRegister2.jpgRegister3.jpgRegister4.jpg


Gallery